Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.
Monday, January 16th, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.
Monday, January 16th, 2017
Export scenes from the rendering toolkit to Unreal Engine and have materials set up automatically.
Monday, January 2nd, 2017
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
Master vital UE4 and Maya skills with Call of Duty artist Bill Buckley's Creating Game Ready Animations for Production.
Tuesday, December 6th, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4.
Thursday, December 1st, 2016
Now shipping: Big update to the rendering toolkit adds animation support, real-time GI, texture baking, and Unity and UE4 export.
Friday, November 25th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all.
Friday, September 23rd, 2016
Explore Mos Eisley and the Millennium Falcon's docking bay in this incredible free real-time scene.
Tuesday, September 13th, 2016
New features in varied update range from Alembic support to the option to paint meshes inside the VR Editor.
Thursday, September 8th, 2016
Get 10 fantastic free stock models of weapons, vehicles, creatures and interiors, in a range of file formats.
Friday, August 26th, 2016