Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Download a free Unreal Engine 4 scene with a scanned model of a male head and 4K skin textures.
Sunday, April 16th, 2017
Check out the neat new clothing simulation options and Immediate Mode physics system due in the next release.
Tuesday, March 28th, 2017
Free(ish) tool for creating rigged 3D human characters gets support for PBR shading, image-based lighting.
Friday, March 24th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Master PBR shading workflows in Substance Painter and UE4 with Riot Games' Nick Reynolds' detailed guide.
Friday, March 24th, 2017
See sneak peeks of the Final Fantasy VII remake, Injustice 2 and other new titles created in UE4.
Sunday, March 19th, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017