Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover how to create an anime-style explosion effect in The Gnomon Workshop's beginner-friendly game art tutorial.
Sunday, July 7th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
Epic Games' new Game Animation Sample includes a library of 'AAA-quality' motion-captured animations for use in your own projects.
Wednesday, June 12th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Master current professional real-time workflows with The Gnomon Workshop's beginner-friendly guide to using UE5 in production.
Tuesday, May 28th, 2024
Final versions of the now-discontinued digital nature tools are available free for commercial use. Discover their features here.
Friday, May 10th, 2024
Updated: check out the 3D clothing design software's new USD-based workflow for exporting simulations to Unreal Engine 5.4.
Monday, April 29th, 2024
Promising lightweight Blender fluids add-on can now bake simulations for export to game engines like Unity and Unreal Engine.
Tuesday, April 2nd, 2024
Get Sentient Art's detailed free Unreal Engine 5 sci-fi interior environment, including over 150 free 3D models. For commercial use.
Friday, March 15th, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Get the Flora plant-generation tools SideFX developed for its tech demo on creating open worlds with Houdini and Unreal Engine 5.
Sunday, February 4th, 2024
VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024