New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Download all of the assets from the firm's 2013 GDC demo for use in your own Unreal Engine projects.
Friday, September 18th, 2015
Get thousands of character and environment models from Epic's iOS games for use in any UE4 project.
Friday, September 11th, 2015
Watch the best new work created with the game engine: from triple-As to mobile titles, arch viz and VR.
Saturday, August 8th, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated.
Thursday, July 2nd, 2015
Watch our pick of the best five cinematics - and one honorable mention - from last week's games industry show.
Monday, June 22nd, 2015
Turn models into photorealistic 3D presentations to view in a browser with the new Marmoset Viewer.
Friday, June 5th, 2015
Fire bananas at flags, pour goop on armadillos and melt bunnies in this real-time multiphysics test scene.
Tuesday, March 31st, 2015
Epic Games removes $19/month fee for world-conquering engine. Pay only if your game is successful.
Tuesday, March 3rd, 2015
Money available for shorts and visualisations as well as games - and even student class projects.
Friday, February 20th, 2015
Get a massive set of free assets used to create Unreal demo scene The Monolith. For commercial use.
Friday, January 23rd, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015