Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Can't get a live model? These UE5-based apps let you pose 3D hands to act as a reference when sketching, painting or sculpting.
Monday, May 26th, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025
Get environment artist Emran Bayarti's Downtown Alley modular asset pack free for two weeks on Fab. For commercial use.
Tuesday, May 20th, 2025
Software for processing data from inertial mocap systems gets separate new anatomy models for male and female actors.
Thursday, May 15th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025
Get games artist Howard Coates' Modular Dungeon Collection free for two weeks on the Fab marketplace. For commercial use.
Wednesday, May 7th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
Create ruined and post-apocalyptic industrial environments with Epic Games' new Derelict Corridor Megascans Sample project.
Tuesday, May 6th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Free Photoshop scripts convert high-res planetary textures to UDIMs for use in VFX and animation, in apps like 3ds Max, Blender, Maya.
Sunday, May 4th, 2025