The first 'official' release of the popular open-source 3D texture painting app is ready to download. Check out its new features.
Friday, September 4th, 2026
The first 'official' release of the popular open-source 3D texture painting app is ready to download. Check out its new features.
Friday, September 4th, 2026
Discover how the VFX studio used UE5 from previs through to post to create the CG environments for the natural history documentary series.
Friday, September 4th, 2026
Long-awaited major update to the popular VFX system for Unreal Engine improves performance, and adds new ways to control sims.
Thursday, September 3rd, 2026
Check out the new features in the lightweight 3D modelling and UV mapping tool, including improved FBX, GLB and USD import,
Tuesday, September 1st, 2026
Check out the new features in the wide-ranging update to the Cinema 4D edition of the hair, fur and feather-generation add-on.
Wednesday, August 12th, 2026
Check out the week's other updates to CG tools, including FumeFX 7.6 for 3ds Max, Character Control Rig 0.3.1 for Blender, and PFTrack 26.08.
Sunday, August 9th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Tuesday, August 4th, 2026
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Monday, July 27th, 2026
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Sunday, July 26th, 2026
Big update to the formerly Windows-only terrain software adds support for new platforms - and for VDM-based 'true 3D' terrain.
Saturday, July 25th, 2026
Neat tool provides an interactive guide-based workflow for creating grooms for use in apps like Blender, Maya and UE5. For commercial use.
Wednesday, July 22nd, 2026