Check out the CG dogs MPC created for the canine comedy, with the help of Houdini/USD-based fur grooming toolset LOMA.
Thursday, October 26th, 2023
Check out the CG dogs MPC created for the canine comedy, with the help of Houdini/USD-based fur grooming toolset LOMA.
Thursday, October 26th, 2023
Sizeable update to the AI-assisted character animation software adds audio capabilities, plus support for USD files and quad meshes.
Monday, October 23rd, 2023
Check out the new features in the compositing and editorial software, including native Apple Silicon and OpenAssetIO support.
Friday, October 13th, 2023
Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Check out the new features in the production renderer, including faster GPU rendering, and Apple Silicon support for Houdini users.
Thursday, August 10th, 2023
Now shipping: update to real-time rendering toolkit extends OpenUSD support, adds support for rendering EXR sequences.
Monday, August 7th, 2023
Check out the new features in USD Composer 2023.1, USD Presenter 2023.1 and Audio2Face 2023.1.
Monday, August 7th, 2023
Free node-based tool lets users author MaterialX materials for use in renderers like Arnold and Karma.
Thursday, August 3rd, 2023
Big update to the compositing app adds initial USD support, new Multi-merge tool for layer-based work.
Monday, July 24th, 2023
Big update to the grading, editing and VFX software adds USD support, AI-based relighting tools.
Monday, July 24th, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
Updated: hotly tipped AI tool for automatically replacing live actors with 3D characters can now export scenes in USD format.
Tuesday, July 11th, 2023