Universal Scene Description

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

SideFX unveils Solaris

Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.

Thursday, August 1st, 2019

Pixar ships RenderMan 22.5

Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".

Thursday, May 9th, 2019

Unity 2019.1 ships

Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.

Wednesday, April 17th, 2019

Foundry releases Katana 2.6

Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.

Wednesday, May 3rd, 2017