3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.
Tuesday, March 29th, 2016
Updated, now shipping: VFX-friendly paint package to get new automated video-repair tools, better particle and foliage painting.
Friday, January 15th, 2016
Updated, now shipping: 3ds Max hair plugin gets new groom preset system, plus better brush tools, MassFX dynamics, Alembic export.
Wednesday, November 18th, 2015
Open-source paint tool gets better PSD support, new tangent normal brush engine to paint normal maps.
Friday, September 4th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible.
Wednesday, July 22nd, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Updated: interesting artist-friendly rigging tool now out in beta. Try it for free until the commercial release.
Tuesday, June 30th, 2015
Next-gen texturing tool gets new AO channel - plus much-requested option to paint straight lines.
Thursday, June 11th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015