Fluid simulator adds viscosity, new Ocean Force daemon, support for the Arnold renderer. Price down too.
Tuesday, June 17th, 2014
Fluid simulator adds viscosity, new Ocean Force daemon, support for the Arnold renderer. Price down too.
Tuesday, June 17th, 2014
First full update to the compositing package in five years throws in the $995 Dimension stereo tools for free.
Thursday, June 12th, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
Hear UI team leader Jonathan Williamson discuss the thinking behind the contentious new Tabs UI.
Wednesday, February 12th, 2014
Renderfarm manager gets better scheduling, standalone Python API, V-Ray distributed rendering option.
Thursday, January 30th, 2014
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
New team to streamline current UI development efforts. Blender Guru's Andrew Price included as designer.
Wednesday, November 20th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Post on the Blender development blog points out difficulties of UI redesign, proposes working group.
Thursday, October 24th, 2013
Watch Blender Guru's Andrew Price analyse the software's 'broken' UI, then comment on his own proposals.
Thursday, October 17th, 2013
Before you post your flames... watch Andrew Price's detailed and well-researched video in its entirety.
Friday, September 27th, 2013
Low-cost production-tracking system gets extensive overhaul, better compatibility with Nuke and Hiero.
Thursday, September 26th, 2013