Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019
Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time.
Tuesday, March 26th, 2019
3D tracking software gets new 'ViewShift' system for object removal and combining split takes.
Tuesday, March 26th, 2019
Creative Cloud Connected 'smart notebook' can send pen-on-paper sketches to Illustrator as editable vector strokes.
Monday, March 25th, 2019
VFX TD's Python script extends Maya's mesh manipulation tools and adds new layout features.
Monday, March 25th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019
New plugin to let users buy moves recorded by top Hollywood mocap studios within Maya for $3-6 each.
Friday, March 22nd, 2019
Terrain-generation tool can now automatically create rivers and lakes according to rainfall and surface flow.
Wednesday, March 20th, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers.
Wednesday, March 20th, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost.
Tuesday, March 19th, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019