system requirements

Amazon ships Lumberyard 1.18

Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality.

Monday, March 18th, 2019

Quixel releases Mixer 2019

Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.

Friday, March 15th, 2019

SideFX launches PilotPDG

Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.

Friday, March 15th, 2019

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

SideFX ships Houdini 17.5

Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.

Wednesday, March 13th, 2019