3D painting tool adds subsurface scattering, viewport gizmos for fill layers, Alembic and glTF import.
Friday, August 3rd, 2018
3D painting tool adds subsurface scattering, viewport gizmos for fill layers, Alembic and glTF import.
Friday, August 3rd, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
New texturing crash course from Naughty Dog's Christophe Desse aims to take you from 'zero to hero'.
Tuesday, July 3rd, 2018
Texture baking now 'up to 5x' faster on dense meshes; save system reworked to cut project file sizes.
Friday, June 15th, 2018
Updated: Online library hosts 1,000+ materials in Substance format, designed for PBR workflows. Download some for free.
Thursday, June 7th, 2018
CG hardware up for grabs in CLO Virtual Fashion and Allegorithmic's new David & Diana art contest.
Wednesday, May 16th, 2018
New free plugins let users search for and import Sketchfab assets with Creative Commons licences.
Wednesday, March 28th, 2018
VinÃcius Cortez's $6 add-on creates good-looking texture maps for characters with strand-based hair.
Tuesday, March 27th, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year.
Wednesday, March 21st, 2018
Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Model, texture and render realistic insects in ZBrush, Maya and Substance Painter with Eric Keller's detailed tutorial.
Sunday, December 3rd, 2017