Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model.
Friday, February 5th, 2016
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing.
Wednesday, February 4th, 2015
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Updated: rental price cut to $30 per month. Annual rental cut from $400 to $240 in Autodesk's own store.
Monday, June 9th, 2014
Updated: Smoke 2015 now shipping on a pay-as-you-go-only basis. Flame 2015 family also available.
Thursday, May 8th, 2014