Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline.
Thursday, April 20th, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline.
Thursday, April 20th, 2017
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
Wednesday, June 11th, 2014
Update to mocap streaming and data-editing plugin adds automatic fixes for jitter and foot slippage.
Wednesday, January 29th, 2014
Updated: Development partner Otoy makes streaming and OctaneCloud technology available free forever.
Monday, December 23rd, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop.
Thursday, May 16th, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder.
Wednesday, March 6th, 2013
Creation tools-development platform to get add-ons for real-time lighting, streaming renders to a browser.
Monday, February 25th, 2013
New streaming tech lets Premiere Pro and After Effects users work on files from anywhere in the world.
Monday, September 10th, 2012
Updated: join the beta to test Lagoa Multiphysics creator Thiago Costa's new cloud-based rendering service.
Friday, August 10th, 2012
Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows.
Saturday, August 4th, 2012
Games streaming service broadens horizons to serve 3D software to mobile devices over the cloud.
Wednesday, December 8th, 2010