Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020
Check out the new features in Character Creator 3.3, iClone 7.8 and the SkinGen Premium plugin.
Thursday, July 23rd, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Updated: see the new cloth physics transfer system due in iClone 7.8 and the UE4 live link next month.
Thursday, June 25th, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month.
Thursday, June 18th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
AI-driven plugin for Character Creator generates 3D models of human heads from single source photos, with PBR texture maps.
Tuesday, November 19th, 2019