Sneak peek: 3ds Max's new MassFX physics system
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
Developers Steve Pedler and Mike Batchelor release their versatile alternative to Thinking Particles.
Wednesday, February 22nd, 2012
Update to RealFlow snow simulator adds rigid body interaction, fracture simulation and friction controls.
Friday, December 23rd, 2011
Use forces to push, pull and accelerate fluids with this ingenious new simulation 'sculpting' plugin.
Wednesday, December 14th, 2011
Free update to vehicle animation tool gets completely rewritten AI system for simulating traffic flow.
Thursday, December 8th, 2011