Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Big update to the digital sculpting tool adds complete cloth creation and soft body dynamics toolset. Check out all the features here.
Wednesday, August 12th, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer.
Friday, July 31st, 2020
Check out the new node-based architecture coming to Cinema 4D in the next release, along with support for USD and Python 3.
Wednesday, July 22nd, 2020
OctaneRender subscribers can use the popular GPU-based gaseous fluid simulator free during the trial.
Friday, July 17th, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support.
Tuesday, July 14th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020