Multiphysics add-on's tyDiffusion module generates AI renders and animations matching 3ds Max scenes. Included in the free edition.
Wednesday, July 3rd, 2024
Multiphysics add-on's tyDiffusion module generates AI renders and animations matching 3ds Max scenes. Included in the free edition.
Wednesday, July 3rd, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Updated: check out the 3D clothing design software's new USD-based workflow for exporting simulations to Unreal Engine 5.4.
Monday, April 29th, 2024
Long-awaited new macOS edition of the veteran 3D animation tool is due out later today, for both Intel and Apple Silicon Macs.
Friday, February 9th, 2024
Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.
Tuesday, January 30th, 2024
Veteran 3D animation software gets its first update in over three years, following a change of owner in April. Check out its new features here.
Thursday, November 30th, 2023
Check out the new features in the 3D modeling and motion graphics software, including new simulation, normal editing and sculpting tools.
Thursday, September 14th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur.
Friday, July 29th, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies.
Thursday, May 26th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021