Veteran 3D animation software gets its first update in over three years, following a change of owner in April. Check out its new features here.
Thursday, November 30th, 2023
Veteran 3D animation software gets its first update in over three years, following a change of owner in April. Check out its new features here.
Thursday, November 30th, 2023
Check out the new features in the 3D modeling and motion graphics software, including new simulation, normal editing and sculpting tools.
Thursday, September 14th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur.
Friday, July 29th, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies.
Thursday, May 26th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.
Wednesday, October 28th, 2020
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely.
Thursday, September 24th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020