April 22, 2015
Updated, now shipping: Big update to next-gen 2D/3D tool adds new layout, look dev & rendering options. Read More »
March 10, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here. Read More »
September 3, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool. Read More »
September 1, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release. Read More »
August 13, 2014
Both firms announce replacements for entire current line of pro GPUs. Check out the new cards' stats here. Read More »
August 12, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya. Read More »
August 8, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids. Read More »
August 8, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity. Read More »
August 8, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing. Read More »
August 8, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year. Read More »
August 6, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph. Read More »
August 3, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year. Read More »
July 21, 2014
Updated: See the first video of this interesting tool that aims to rethink animation for artists, not TDs. Read More »
July 19, 2014
Not all of them can be shown online in full yet, but we've got extended clips and making-ofs for the others. Read More »
May 27, 2014
Watch our pick of the show's hottest research, from physics sims and motion synthesis to... um, pixie dust. Read More »
May 15, 2014
New awards for tools devs to recognise unsung heroes who make VFX movies and games possible. Read More »