Updated, now shipping: Big update to next-gen 2D/3D tool adds new layout, look dev & rendering options.
Wednesday, April 22nd, 2015
Updated, now shipping: Big update to next-gen 2D/3D tool adds new layout, look dev & rendering options.
Wednesday, April 22nd, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here.
Tuesday, March 10th, 2015
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Both firms announce replacements for entire current line of pro GPUs. Check out the new cards' stats here.
Wednesday, August 13th, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids.
Friday, August 8th, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year.
Friday, August 8th, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph.
Wednesday, August 6th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Updated: See the first video of this interesting tool that aims to rethink animation for artists, not TDs.
Monday, July 21st, 2014