Check out the new crowd pipeline, grooming tools, revamped UI and spectacular multiphysics system.
Thursday, January 15th, 2015
Check out the new crowd pipeline, grooming tools, revamped UI and spectacular multiphysics system.
Thursday, January 15th, 2015
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
Watch things fall down, blow up and wash away in the latest showcase of the cutting edge of simulation.
Tuesday, August 12th, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year.
Friday, August 8th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Engine starts at $495; free plugin enabling users to edit Houdini content inside Maya ships in July.
Wednesday, April 23rd, 2014
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013
Buckle up for three minutes of peerless fluid simulations, from Life of Pi to Uncharted 3: Drake's Deception.
Sunday, July 21st, 2013
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012