Check out the new features in Polygonflow's UE5 world building toolset, including AI object tagging and the neat new vines tool,
Wednesday, June 12th, 2024
Check out the new features in Polygonflow's UE5 world building toolset, including AI object tagging and the neat new vines tool,
Wednesday, June 12th, 2024
Neat tool to simplify world building in Unreal Engine 5 gets new Physics Paint system, PBR texture packing. Perpetual licenses now available.
Wednesday, December 27th, 2023
Create a large-scale city for VFX or cinematics work with The Gnomon Workshop's detailed new tutorial.
Sunday, August 6th, 2023
Amazing set of free tools and scripts adds brush- and physics-based set dressing to 3ds Max.
Monday, August 15th, 2022
Take a crash course in look dev for VFX and animation with The Gnomon Workshop's latest tutorial.
Monday, February 15th, 2021
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise.
Friday, March 27th, 2020
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Get started with Naughty Dog artist Martin Teichmann's new series of videos for The Gnomon Workshop.
Saturday, March 16th, 2019
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows.
Thursday, August 9th, 2018
3ds Max scene assembly tool adds support for multiple cameras, XRefs, new Python interpreter.
Saturday, May 5th, 2018
Floating licences of the 2D/3D renderer down $299. Command line edition CRender discontinued.
Friday, December 22nd, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material.
Monday, July 31st, 2017
3ds Max scene and render pass manager gets Deadline integration, 'universal render engine support'.
Friday, March 17th, 2017