Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems.
Thursday, October 8th, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'.
Wednesday, August 12th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020
Create detailed environments in Houdini and Clarisse iFX with The Gnomon Workshop's new tutorial.
Monday, July 27th, 2020
Check out the new node-based architecture coming to Cinema 4D in the next release, along with support for USD and Python 3.
Wednesday, July 22nd, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
Discover non-destructive workflows for creating VFX environments with Gnomon's detailed new tutorial.
Monday, June 8th, 2020
Master core workflows with Digital Domain look dev lead Adrien Vallecilla's new Gnomon tutorial.
Sunday, May 17th, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights.
Thursday, February 27th, 2020
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019