December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
October 14, 2020
Version 6.3 of the free plugin adds neat new vertex blend material, better LOD export for 3D plants. Read More »
May 14, 2020
See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5. Read More »
May 13, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets. Read More »
March 13, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers. Read More »
December 24, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager. Read More »
December 19, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates. Read More »
November 12, 2019
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone. Read More »
October 8, 2019
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes. Read More »
April 30, 2019
Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio. Read More »
March 4, 2019
Get games artist Ronan Mahon's free set of 4K PBR materials based on 3D scans of real-world fabrics. Read More »
January 30, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release. Read More »
January 18, 2019
Handy add-on creates patches or scatter objects from hi-res models; rebuilds point cloud scan data. Read More »
August 22, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows. Read More »
November 12, 2017
Updated: Scan-based figures work in 3ds Max, Cinema 4D, Maya - and now Blender, Unity, Unreal Engine. Read More »
July 6, 2017
Interesting new LightWave plugin offers unusual ways to edit and resmesh simulation and scan data. Read More »
July 4, 2017
Image-based modelling software gets new system for generating crisper, more detailed meshes. Now with new filtering options. Read More »
June 12, 2017
New online marketplace for scanned 3D assets is offering $50 in model credits of anyone accepted for its beta program. Read More »
January 3, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing. Read More »