Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
Bondware's first update since buying Poser earlier this year adds 8GB of new stock content, but older licences may stop working.
Monday, September 16th, 2019
New Unity edition of the popular 3ds Max destruction tool lets users destroy 3D geometry at runtime.
Monday, July 1st, 2019
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products.
Monday, March 26th, 2018
Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.
Friday, March 11th, 2016
Create unique trees complete with LoDs, collision primitives and wind forces for use with the Unity 5 beta.
Wednesday, November 19th, 2014