March 22, 2023
Major update turns the gaseous fluid simulator into a multiphysics toolkit. Now subscription-only. Read More »
March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
February 8, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on. Read More »
November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 9, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX. Read More »
November 9, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0. Read More »
November 2, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer. Read More »
September 15, 2022
Use Maya's core tools for $3/day with this new cut-down edition for freelancers and smaller studios. Read More »
June 20, 2022
Deep FX World ends work on its LightWave fluid simulation plugin and standalone multiphysics app. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
December 13, 2021
New Gnomon Workshop tutorial shows how to go from empty scene to complete destruction simulation. Read More »
May 4, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
November 26, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes. Read More »
May 15, 2020
Check out the new features in the 3ds Max edition of the shattering and rigid body dynamics plugin. Read More »
February 6, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews. Read More »
November 24, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles. Read More »
September 3, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here. Read More »