Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
New Gnomon Workshop tutorial provides an essential guide to 3D scanning workflow for production.
Monday, November 22nd, 2021
Voxel sculpting, retopology and 3D painting software gets option to bake RGB cavity maps and improved Smart Material workflow.
Tuesday, September 28th, 2021
New $45 Maya retopology plugin transfers the proportions of a raw 3D scan to a low-poly mesh suitable for use in animation work.
Sunday, August 29th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts.
Monday, July 12th, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Check out the updates to Smart Extrude, modifiers and retopology in the latest version of the 3D modelling and rendering software.
Wednesday, June 16th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Updated: Contrast Pro, Push Pro, Relax Pro and Shell Pro - and now Path Deform Pro - power up Max modelling workflows.
Thursday, March 18th, 2021
Cinema 4D developer buys the veteran digital sculpting app. Creator Javier Edo joins Maxon as a principal software developer.
Tuesday, March 9th, 2021
Update to the 3D software adds new retopology tools and support for bloom effects in the viewport.
Thursday, December 3rd, 2020