New version of the facial motion-capture retargeting system to debut at GDC 2013 next month.
Tuesday, February 26th, 2013
New version of the facial motion-capture retargeting system to debut at GDC 2013 next month.
Tuesday, February 26th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
Developer's 'biggest release to date' adds Mecanim character animation system, support for DirectX 11.
Thursday, November 15th, 2012
Stream motion-capture data directly into Maya for editing and retargeting with the newly rechristened plugin.
Thursday, March 1st, 2012
WebAnimate enables users to edit or retarget motion data in a web browser via a Maya-like interface.
Thursday, December 22nd, 2011
Google Summer of Code work results in mocap import and retargeting, new 3D audio tools.
Friday, September 2nd, 2011
New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya.
Friday, June 17th, 2011