Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
Master key techniques with Frederic Durand's Global Illumination and Caustics in Maya & mental ray.
Monday, November 3rd, 2014
Real-time visualisation tools get new 'DIVE' core engine, bringing in tech from Vue and PlantFactory.
Friday, October 31st, 2014
Nice update to render toolkit adds area lights, curves-based colour grading, new set of post effects.
Wednesday, October 29th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
Eric Keller's five-hour DVD provides a complete guide to Maya 2015's powerful real-time previews.
Friday, October 10th, 2014
Now officially released: update adds optional Hotbox-style pie menus, improved texture-painting system.
Monday, October 6th, 2014
Updated: New tool iterates colour, lighting and materials in 3D renders. Now for C4D as well as Modo.
Tuesday, September 9th, 2014
Free alpha of the promising renderer includes instancing, basic support for native C4D materials and lights.
Monday, September 8th, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014