Cloud-based rendering service buys browser-based modelling tool to improve its scene-editing capabilities.
Tuesday, September 24th, 2013
Cloud-based rendering service buys browser-based modelling tool to improve its scene-editing capabilities.
Tuesday, September 24th, 2013
Updated with new video: Watch the Naughty Dog artist's guide to using Otoy's GPU-accelerated engine.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
Cloud render platform adds physical sky, background rendering, option to embed scenes in web pages.
Thursday, September 5th, 2013
There are - count 'em - four of them, from advertising to automotive work, and they're all absolutely gorgeous.
Monday, September 2nd, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013
New Lightworks video hints at near-instant results possible with cloud-based GPU rendering pipelines.
Wednesday, August 14th, 2013
The focus is on animation, not ultra-realistic still images, but Next Limit's new reel remains a thing of beauty.
Tuesday, August 13th, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
New tool to let users submit jobs to firm's cloud-based render farm from inside 3ds Max, Maya or Cinema 4D.
Thursday, July 18th, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013