Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.
Thursday, December 12th, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.
Thursday, December 12th, 2019
Varied update adds support for simulations in cached playback; new retopology and rigging tools.
Thursday, December 12th, 2019
Update adds support for Redshift materials within the node-based material system, and restores the option to view help files offline.
Thursday, December 5th, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Performance-focused update adds new 2.5D displacement system, improves rendering of caustics.
Thursday, November 28th, 2019
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output.
Wednesday, November 27th, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Landscape-generation software's new path tracing render mode is now officially production-ready.
Wednesday, November 20th, 2019
Modo's new path tracer promises faster, more flexible renders than the default CPU engine. Discover how it works.
Tuesday, November 12th, 2019
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.
Monday, November 4th, 2019