Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset.
Thursday, July 2nd, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer.
Tuesday, June 16th, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency.
Thursday, June 4th, 2020
Check out the new features in Foundry's unusual hybrid 2D/3D app for creating and visualising variations for product designs.
Friday, May 22nd, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading.
Thursday, May 21st, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs.
Saturday, May 16th, 2020
Free physically accurate GPU renderer gets experimental new 'next gen' mode with support for out-of-core geometry.
Thursday, May 14th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model.
Friday, May 1st, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Relive the greatest V-Ray games projects with Chaos Group's first dedicated cinematics reel in years.
Friday, April 24th, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020