Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
RenderMan-compliant renderer gets new interactive relighting workflow, speed boost of up to ten times.
Wednesday, September 25th, 2013
Digital paint app includes all the non-animation tools of Howler 9, including its new renderer, for $20.
Friday, September 20th, 2013
V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
Architectural renderer gets new UI, material catalog and preview options, plus tools to build VR objects.
Wednesday, September 4th, 2013
Switch from GPL licence designed to attract big studios and software houses to contribute to development.
Monday, August 19th, 2013
The focus is on animation, not ultra-realistic still images, but Next Limit's new reel remains a thing of beauty.
Tuesday, August 13th, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013
Latest client reel lifts the lid on the number of smaller studios using Solid Angle's speedy raytrace renderer.
Tuesday, July 23rd, 2013
Maya versions of the Frost point cloud meshing and XMesh geometry caching systems are on the way.
Monday, July 22nd, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013