Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.
Wednesday, December 18th, 2013
Free unbiased renderer gets streamlined new GUI, new material editor and advanced colour picker.
Friday, December 13th, 2013
Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.
Wednesday, December 11th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Update adds nice usability features, including the option to set the number of CPU cores used in renders.
Friday, October 11th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
RenderMan-compliant renderer gets new interactive relighting workflow, speed boost of up to ten times.
Wednesday, September 25th, 2013
Digital paint app includes all the non-animation tools of Howler 9, including its new renderer, for $20.
Friday, September 20th, 2013
V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013