Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances.
Thursday, July 23rd, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible.
Wednesday, July 22nd, 2015
Free alpha plugin headed up by Pixar's Brian Savery lets Blender users render using RenderMan 20.
Friday, July 10th, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles.
Tuesday, May 19th, 2015
Dover Studios co-founder's previz renderer outputs images in panoramic VR formats, or as 360° YouTube videos.
Tuesday, April 28th, 2015
Updated: Get a free three-month trial of Otoy's renderer for VR content, plus Blender and Poser plugins.
Tuesday, April 28th, 2015
Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015