Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Update makes the full Professional edition of the lanscape generator available to indie artists for just $199. Check out the new features here.
Tuesday, November 21st, 2023
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence.
Wednesday, November 24th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly.
Monday, October 29th, 2018
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.
Thursday, March 16th, 2017
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.
Tuesday, March 29th, 2016