Now shipping. Check out all the new features in this varied update to the fluid flow-based paint tool.
Tuesday, May 1st, 2018
Now shipping. Check out all the new features in this varied update to the fluid flow-based paint tool.
Tuesday, May 1st, 2018
Updated: new service aims to let users run a full VFX studio via a web browser. Pricing now revealed.
Monday, April 30th, 2018
Now available: big update to the real-time toolkit adds scores of new features for rendering, texture baking and the Marmoset Viewer.
Thursday, April 26th, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4.
Thursday, April 26th, 2018
Promising landscape generation tool gets new scale controls for erosion, better user control over soil, rain and snow distribution.
Wednesday, April 18th, 2018
Interesting new app based on Mischief's ADF technology will be free on Steam in early access.
Thursday, April 12th, 2018
Fascinating demo shows quest to remove "bullshit parameters" from the renderer, free with the upcoming Katana 3.0.
Wednesday, April 11th, 2018
Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback.
Friday, April 6th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map.
Thursday, March 22nd, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Now shipping: Fluid simulator gets viewport visualisation of forces, vertex maps for blending fluids.
Thursday, March 15th, 2018