Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
New integration plugin will let Houdini process Substance height maps as well as material data.
Tuesday, August 13th, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks.
Saturday, August 10th, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates.
Friday, August 9th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles.
Tuesday, July 30th, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews.
Tuesday, July 30th, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019
Watch an enigmatic set of teasers of smoke, fire, cloth and granular fluids, posted to Autodesk's Twitter.
Monday, July 29th, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system.
Monday, July 22nd, 2019