Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests.
Monday, March 18th, 2019
Learn key set dressing techniques with The Gnomon Workshop's detailed new Houdini 17 tutorial.
Saturday, February 23rd, 2019
Watch the best tech breakdown videos of the year, as chosen by CG Channel's Facebook followers.
Saturday, January 12th, 2019
Come to Gnomon's free two-hour rendering masterclass in LA next week, or watch it online for free.
Saturday, November 10th, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Free plugin for editing Substance materials in 3ds Max now supports animation and network rendering.
Friday, August 10th, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches.
Thursday, April 5th, 2018
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.
Friday, December 1st, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017