Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Bizarre but beautiful interactive demo puts Unity's upcoming HD render loop through its paces.
Wednesday, June 28th, 2017
Now shipping: Big update to 3D character animation software adds new morph animation toolset, PBR viewport, HDRI baking, real-time GI.
Wednesday, June 21st, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering.
Saturday, June 17th, 2017
Open-source 2D animation toolset gets its own dedicated workspace, new work modes and fill options.
Wednesday, June 14th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
See the month's best real-time 3D models, including this amazing, fully animated VR avatar of Björk.
Thursday, June 1st, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
New live linking tool lets you view VR scenes in 3ds Max or Houdini on a mobile device or remote PC.
Monday, May 22nd, 2017
Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.
Wednesday, May 3rd, 2017
See the month's best real-time 3D models, from photorealistic environments to Simpsons fan art.
Monday, May 1st, 2017