See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5.
Thursday, May 14th, 2020
See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5.
Thursday, May 14th, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets.
Wednesday, May 13th, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves.
Wednesday, May 13th, 2020
See the month's best 3D models, like this fantastic 3D version of Suki from Avatar: The Last Airbender.
Friday, May 8th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition.
Monday, May 4th, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
See the month's best real-time 3D models, from amazing anime fan art to a free downloadable 3D Batman.
Friday, April 3rd, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Real-time visualisation software gets an improved render preview, support for displacement maps, new live link plugin for AutoCAD.
Wednesday, March 18th, 2020