March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
November 8, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available. Read More »
June 9, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls. Read More »
June 3, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files. Read More »
December 21, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data. Read More »
December 21, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender. Read More »
November 20, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
April 1, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser. Read More »
February 27, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
November 26, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs. Read More »
October 29, 2020
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
August 24, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »