See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Vilem Novak's amazing free GPack 'gravity packer' tool puts the fun back into your UV packing work.
Tuesday, October 25th, 2016
Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
Updated: New plugin toolset for Nuke aims to tackle key problems of creating virtual reality content. See the full feature set and pricing here.
Wednesday, July 6th, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Now shipping: New $795 edition of the fluid simulator is 'fully integrated' inside C4D, though it lacks some advanced tools.
Thursday, June 23rd, 2016
Evotis will take compositing way beyond deep images, claims intriguing new tool's developer.
Monday, June 13th, 2016
Updated, now shipping: see the matchmover's GPU-accelerated tracking and half-price After Effects plugin in action.
Tuesday, June 7th, 2016
CG tools development platform gets option to author custom apps in Python alone, plus new Modo plugin.
Thursday, May 12th, 2016
Texture-creation tool gets support for 4K monitors, neat option to reproject textures to meshes with new UVs.
Friday, May 6th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Big update adds node-based material editor, Python scripting and new animation tools to renderer. HD edition gets unlimited resolution.
Friday, November 13th, 2015