New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting.
Thursday, July 13th, 2017
Now shipping: Big update to 3D character animation software adds new morph animation toolset, PBR viewport, HDRI baking, real-time GI.
Wednesday, June 21st, 2017
VRay AppSDK is intended to accelerate penetration of V-Ray into new markets: from augmented reality to bath design.
Wednesday, May 31st, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees.
Tuesday, April 11th, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Vilem Novak's amazing free GPack 'gravity packer' tool puts the fun back into your UV packing work.
Tuesday, October 25th, 2016
Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
Updated: New plugin toolset for Nuke aims to tackle key problems of creating virtual reality content. See the full feature set and pricing here.
Wednesday, July 6th, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Now shipping: New $795 edition of the fluid simulator is 'fully integrated' inside C4D, though it lacks some advanced tools.
Thursday, June 23rd, 2016