Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation.
Tuesday, December 15th, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation.
Tuesday, December 15th, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data.
Tuesday, December 15th, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Check out the clever Thick Skin system, new detailing tools and updates to ZModeler in the latest update to the digital sculpting app.
Wednesday, December 9th, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
New $399 8GB card outperforms the old RTX 2080 Super in Arnold, Blender, Redshift and V-Ray 5.
Thursday, December 3rd, 2020
Update to the 3D software adds new retopology tools and support for bloom effects in the viewport.
Thursday, December 3rd, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
3D clothing design tool gets new wrinkle-sculpting brush and much more customisable 3D avatars. Now rental-only.
Wednesday, November 25th, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines.
Wednesday, November 25th, 2020
Big update to the VFX and motion graphics plugins adds new physics and flocking controls in Particular 5.
Wednesday, November 18th, 2020