Natural media paint package acts like a hybrid of Painter and Manga Studio, with cool new tools on top.
Tuesday, March 31st, 2015
Natural media paint package acts like a hybrid of Painter and Manga Studio, with cool new tools on top.
Tuesday, March 31st, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Jason Lewis runs through the specs of Nvidia's new top-of-the-range pro GPU, and reveals some early benchmark results.
Thursday, March 19th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics.
Wednesday, March 18th, 2015
Updated: VFX-friendly paint app gets new greenscreen and video-repair tools. Now out on Steam for $49.99.
Monday, March 16th, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Markerless facial mocap system now supports the Intel RealSense sensor. Use it to create a $510 wearable camera rig.
Friday, March 13th, 2015
Library of add-ons for compositing apps gets 8 new tools, including a Walking Dead-style Texturize effect.
Thursday, March 12th, 2015
Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.
Monday, March 9th, 2015