Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Free Lite edition now rebranded plain DaVinci Resolve; $995 Studio edition now adds Linux support.
Friday, July 31st, 2015
Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances.
Thursday, July 23rd, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
3ds Max, Maya and C4D instancing plugin gets revamped file browser, better compatibility with PlantFactory.
Thursday, July 23rd, 2015
Neat new app puts a complete, HD-ready node-based compositing toolkit on your iPad or iPhone.
Tuesday, July 21st, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
Updated: v7's new wizard for setting up cloud-based renderfarms now available for Google Cloud Platform and Amazon EC2.
Wednesday, July 15th, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015
Update to real-time visualisation tools boosts playback performance, adds integration with PlantFactory.
Tuesday, July 14th, 2015
Get a neat free edition of the editing, compositing and VFX tool. Limited to 1080p export, but licensed for commercial use.
Tuesday, July 14th, 2015