Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Toolset for turning Blender scenes into interactive web apps gets improved Normal Editor, more shading options.
Thursday, September 1st, 2016
Heavy-duty particle renderer for 3ds Max and Maya gets faster, more controllable DoF and motion blur.
Tuesday, August 30th, 2016
Photoshop add-on for editing HDR images gets support for 32-bit colour grading, new lens effects.
Friday, August 26th, 2016
Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
3D tracking app gets illumination tracking to help match-light shots, new workflows for 360° footage.
Thursday, August 25th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
Intuitive shot-review system lets users share work and see notes in the timeline within After Effects.
Tuesday, August 23rd, 2016
Minions animator's $10 Blender add-on creates detailed, production ready full-body and facial rigs.
Monday, August 22nd, 2016
Updated: Use the GitHub-like online collaboraration platform for shorts and VR projects free until 2017.
Monday, August 22nd, 2016
New $695 plugin lets artists use the powerful planar tracker directly inside Nuke or Fusion Studio.
Friday, August 19th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016