New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays.
Thursday, February 16th, 2017
Update to 3D tracking software adds full native solving of 360-degree video, new lens calibration system.
Wednesday, February 15th, 2017
Big update adds new tools for recreating real-world materials via photogrammetry, 32-bit workflow, 8K texture baking.
Wednesday, February 15th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Code your own super-customised brushes with the GPU-accelerated digital painting software's unique new shader editor.
Thursday, February 9th, 2017
New planar tracking tool lets artists work on 360-degree footage in After Effects, Nuke and Fusion.
Thursday, February 9th, 2017
New cards complete Nvidia's Pascal product line-up - and bring the ultra-high-end GP100 from server to desktop.
Tuesday, February 7th, 2017
Popular image-based modelling software adds support for GPU accelerated image matching via CUDA or OpenCL.
Tuesday, February 7th, 2017
Big update to remote shot review system adds new Pro Studio subscriptions for security-critical jobs, plus support for iOS devices.
Wednesday, January 25th, 2017
Updated: Nifty Maya lighting design plugin gets support for dome lights, option to import custom HDRIs.
Wednesday, January 25th, 2017
Intriguing low-cost 3D sketching and design app adds new option to create forms from chains of 'bones'.
Wednesday, January 25th, 2017
Photoshop particle painting plugin gets new dynamic speckle system, F-X Effects brushes for deforming images, new add-on brush packs.
Wednesday, January 18th, 2017