Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017
3D painting package gets option to edit paint already committed to a model, plus new 'individual subscription' licensing system.
Friday, May 26th, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
Promising new rotoscoping tool gets support for GUI scaling, improvements to the built-in image viewer and shape export to Nuke.
Thursday, May 25th, 2017
Neat new tool creates high-quality normal, albedo and depth maps from photos of real objects. The Lite edition is free.
Monday, May 22nd, 2017
Videos: sizeable free update to fluid simulator adds new viscous and viscoelastic Dyverso materials; neat new fluid masking system.
Friday, May 19th, 2017
Library of add-ons for compositing and editing apps gets six new tools, three for retro title effects.
Tuesday, May 16th, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders.
Thursday, May 11th, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright.
Monday, May 8th, 2017
Pose characters by drawing limb positions and lines of action directly onto the viewport with Moka Studio's intriguing new tool.
Friday, May 5th, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.
Wednesday, May 3rd, 2017
3D texture painting software gets free new Resources Updater plugin, plus new scripting options.
Saturday, April 29th, 2017