Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs.
Tuesday, January 21st, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs.
Tuesday, January 21st, 2020
Reallusion makes plugin originally priced at $1,490 free to artists earning less than $100,000/year.
Monday, January 20th, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools.
Monday, January 20th, 2020
Aeriform's 'simple, elegant and intimate' $5 app is a streamlined way to manage personal projects.
Tuesday, January 14th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Cheapest Wacom pen display yet connects to your Android phone as well as Windows and Mac PCs.
Tuesday, January 7th, 2020
New Cinema 4D edition of the popular hair, fur and feather simulation plugin works with both Arnold and Redshift out of the box.
Tuesday, January 7th, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer.
Monday, January 6th, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions.
Friday, December 27th, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019