March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
January 24, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support. Read More »
November 10, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera. Read More »
April 9, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design. Read More »
February 1, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising. Read More »
November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
November 6, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer. Read More »
April 17, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising. Read More »
March 14, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
December 18, 2018
Master key lighting tools and techniques in UE4 with The Gnomon Workshop's training video. Read More »
September 20, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly. Read More »
May 3, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists. Read More »
January 31, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support. Read More »
July 12, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation. Read More »
June 28, 2017
Watch 30 minutes of footage of the Timeline editor, Cinemachine 2.0 procedural camera system, and 16K video recorder. Read More »
March 24, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year. Read More »
February 24, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April. Read More »
December 27, 2016
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »