iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design.
Friday, April 9th, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising.
Monday, February 1st, 2021
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines.
Wednesday, November 25th, 2020
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
Master key lighting tools and techniques in UE4 with The Gnomon Workshop's training video.
Tuesday, December 18th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018