Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'.
Wednesday, December 23rd, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences.
Saturday, June 15th, 2019
Big free update to the sculpting software adds new NPR render system and alpha modelling toolkit.
Wednesday, March 6th, 2019
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
Open-source physically based renderer gets new toon shading and image post-processing options.
Wednesday, November 7th, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering.
Monday, February 5th, 2018
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.
Wednesday, September 20th, 2017