Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Image-based modelling software gets new system for generating crisper, more detailed meshes. Now with new filtering options.
Tuesday, July 4th, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing.
Tuesday, January 3rd, 2017
Updated: Free iOS and Android app displays multi-million-poly assets in real time. Now includes new MatCap material.
Wednesday, November 9th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Next-gen 2D/3D look development tool to get new PBR render engine, plus better handling of hair and fur.
Tuesday, May 31st, 2016
Big update to renderer adds new denoising function, texture baking, support for multiple interactive render regions.
Monday, May 16th, 2016
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export.
Wednesday, December 2nd, 2015
ETH Zurich's neat free app converts any mesh to uniform quads, then lets you customise their edge flow.
Thursday, November 19th, 2015
New tool generates virtual camera moves directly from footage shot with a multi-camera array.
Monday, September 14th, 2015
Pro photogrammetry app gets improved mesh and point cloud generation, new mesh editing tools.
Thursday, August 27th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015