Maya fur plugin adds procedural feather geometry, new grooming tools, support for OpenSubdiv.
Friday, December 13th, 2013
Maya fur plugin adds procedural feather geometry, new grooming tools, support for OpenSubdiv.
Friday, December 13th, 2013
New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines.
Monday, December 9th, 2013
Relight and retexture animations in post without rerendering with this nifty set of mental ray render elements.
Wednesday, December 4th, 2013
Control deformations and particles with this CUDA-based tool to scatter and manipulate points on a mesh.
Monday, December 2nd, 2013
Updated: Browse stock content directly inside Maya via former MPC TD's new cloud-based marketplace.
Friday, November 29th, 2013
Molecular add-on recreates Frozen's physics demo surprisingly accurately - albeit at much lower resolution.
Tuesday, November 26th, 2013
Free experimental versions of the plugins let other apps import Houdini Digital Assets in editable form.
Wednesday, November 20th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games.
Thursday, November 14th, 2013
LightWave updates and new tool for sculpting animation caches now shipping. See new videos of all three.
Friday, November 1st, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Updated and now shipping: 3ds Max animation toolkit gets new Pose Manager, better joystick controllers.
Friday, September 6th, 2013